As a quick primer, FSR is to AMD what NVIDIA’s DLSS upscaling feature is to its RTX technology. Unlike DLSS, though, FSR doesn’t require the use of proprietary and specifically designed core for the task. Again, like DLSS, FSR will have four quality presets for gamers: Ultra Quality, Quality, Balance, and Performance. Naturally, Ultra Quality will retain as many pixels at the cost of frames, while running an FSR supported title at the Performance preset will guarantee higher frame rates, albeit at the cost of details. To our surprise, AMD says that FSR will not only work on its hardware, but also on NVIDIA’s GeForce products. In the case of the keynote, the company showcased the GeForce GTX 1060 running with FSR, with the video demo showing the card supposedly gaining 41% more framerates with the feature enabled. AMD’s FidelityFX Super Resolution will be available on 22 June and the feature will be applicable across the board for all Radeon GPUs. To reiterate, the feature will be available on not just AMD’s Radeon RX 6000 series GPUs, but also its last-generation Radeon RX 5000 Series, Radeon RX 500 series, as well as all Ryzen CPUs fitted with Radeon graphics cores.